Binary Cocoa Ups the Ante

Lots of new things have happened this week! Joseph said we couldn’t install firemen’s poles but that we could continue to work on Collider. His reasoning against the poles included something about what other people would think when they saw our office. Whatevs. He’s probably right. Braxton has been muscling the development work on Collider […]

Binary Cocoa Tries To Be Social

We have an office! Yes, all those scathing rumors are true. After some contemplation we decided that it would be nice to have a dedicated space for work and to┬áproudly display our arcade cabinet. It was also apparent we needed some human interaction apart from spookily eyeing people from afar. The savages have treated us […]

Binary Cocoa Goes Live On YouTube

Hey there, fellow gamers! You might not have noticed, but we haven’t posted in a couple of weeks now. That’s not to say we haven’t been busy on the development side of things…we just haven’t been updating the blog. Shame on us. Most of that shame falls on Stephen because he writes these things. Anyway! […]