Binary Cocoa Tries To Be Social
We have an office! Yes, all those scathing rumors are true. After some contemplation we decided that it would be nice to have a dedicated space for work and to proudly display our arcade cabinet. It was also apparent we needed some human interaction apart from spookily eyeing people from afar. The savages have treated us very well so far.
Joseph and Braxton have been busily cranking out much work on Collider. The latest game mode consists of a core that the player must protect from invading outsiders. It reminds me of the popcorn we have on our mini fridge that we must protect vigorously from mooching heathens.
I really do like our neighbors here in our office complex. It’s not you, it’s me and my deranged writing style.
Stephen has been churning out more artwork and music. Lately he has been working on a mystery project that we’ll reveal a bit down the road, but here’s a screenshot:
Vikings has been developing as well, but more in speculation than actual work since Collider has been on the forefront. We hope Collider will be done soon! We have all the game modes we want in place with Core Defense being touched up at the moment. Then we will try to give the whole thing some visual flare.
Keep in touch for some more news! We have also been streaming some of our coding sessions which you can follow here:
We should have a widget on our site soon that will let people know when we’re online.
See you then!