We had a new review of Wet Blanket come in from Benjamin Kocher at Everything Board Games! It’s an honest review and we always appreciate well written feedback so check this out!
Binary Cocoa is back at it with the force of ten thousand rhinos! We set up our booth better than we ever have before and we feel like it was time well spent. For reasons unknown to us we were super productive this year so far and we have come out with several new games! Some are finished and others are still being produced. We also brought some of our older games and some people remembered those. Lets talk about the games!
Frog chess is a game where you jump each other’s frogs and the last one to be able to jump wins the game. It’s checkers meets chess meets leap frog, and it’s amazing. We came into the conference with 25 copies of the game to sell and we left with only one copy in tow!
BOCO is a game that we developed a couple years ago as a phone app and we decided to try it out as a physical game. So what did what any modest game developer would do and made a giant prototype of the game for everyone to play on. The response seemed to be extremely positive!
Kofre’s Curse is a light RPG where you cooperatively work with other players to excavate a pyramid. Together you hunt for treasure, surpass monsters and traps and defeat the boss that emerges from his tomb once you reach the end. Think Dungeons and Dragons meets Forbidden Island meets Egyptian mythology. We plan on Kickstarting this game soon!
War Cans is a new game that is chess meets sorting your canned food collection. You stack cans, and whoever’s can is on top controls the stack. Whoever tops all the cans with their cans wins the game! We printed this game in large size and used tuna cans to test this game out. Thankfully we brought lunch money and didn’t have to eat the cat food for lunch.
Glacial Skies is the main video game that we are developing at the moment. It includes players manning a submarine where each player is in charge of the sub’s functions, whether it be navigation, sonar or the weapons. This is our first game that will have people playing over the network and we are pretty psyched about it! More info to come on this one soon!
Phinacci is a numbers based card game that is derived from the Fibonacci sequence. The cards are completed and beautiful and hopefully we will have more news and info on this one to come soon!
Once again we brought Wet Blanket to show conference goers and it we feel that it resonated pretty well with most people there. It’s unique humor provided some laughs and sparked much conversation about what we should do with our hands at parties.
So many games within so many months! We finally feel like we are becoming a store, which is exactly what we wanted to be when we started the company so many years ago. We’d like to thank everyone that came out to support us, particularly Andrew, David and Colton! Thanks to everyone for helping us have a good time!
Well folks, its been a long time since we’ve posted! We went through a long year of conferences and production on our games and needed a much earned rest. The time has come once again to make games!
A little while ago we made a little game called BOCO. The initial build was an app that allowed the people to play the game together on their phones. We pondered the game for a while and now we have decided to make it into a physical table top game! Here are a couple shots of the production:
We have a couple friends that are really good at using CNC machines and are making a prototype for us at the moment! The game is a little like the game GO, where you must surround your opponent on all sides using triangles and squares. We plan on taking it to the Salt Lake Gaming Conference this June and we’re looking forward to seeing how people respond to it. It should be fun! We have a couple other games in development as well but are not ready to show off yet.
We have Salt Lake Gaming Con and OpenWest that we will be attending in the upcoming months and hopefully we will attend more afterword. Stop by and say hi if you get some time!
We’ve some pretty exciting stuff coming out this week! First of all we’ll have some shirts for Wet Blanket! Here’s the design we’ve been throwing around:
We’ll have a good variety of colors for the shirts and might even have some hoodies as well! We’re also designing some mugs because…well, we’re Binary Cocoa and it just sounded appropriate. Fun times! I’m not exactly sure when they’ll be available this week but I’ll post something here on the blog and our Twitter page when it goes down. Thanks for sticking with us!
Hey everyone! Wet Blanket is finished and should be ordered this week! The expansion deck is very close to being completed as well (it just needs some iconography work). We had a good time play testing it with some friends at the local library last Saturday which went very well. Much party destroying happened and we’re all better introverts for it.
We’ve got so many games in development right now it makes my head spin just thinking about it. Let me try to put in a plug for all of them:
Egypt: We’ve actually been waiting to develop more on this one since Wet Blanket has been a high priority. The menu looks dang good though!
Wet Blanket: This one is on fire and almost out the door! Expect it to be under the tree this December! Gah!
Super Secret Space Jets Game: It’s not actually called that, but we’ll go with that for now. It’s early in development but the space jets shoot and enemies die! It’s great! Here’s a screen cap:
Boom! So many bullets and destruction. Cool!
Collider: Braxton has been working on a new game mode for this one. We’ve also put in much time contemplating how to do multiplayer over the network but it’s proven to be quite the task. Soon though!
Hexapod Defense Force: This game on currently on Steam Greenlight! Joseph has put in a good amount of time getting the game running again and that one is ready to go! We just need votes!
These games are our main focus at the moment, and hopefully we will have more good news to come in the new year. Things are looking good though! We’ll keep pushing ahead! As always, thanks for sticking with us.
Hey everyone! We’ve spent the past week doing pixel art stuff and even some development on Collider! We have a new game mode called Serpentine coming out soon and it’s going to be great. It’s hard to describe without showing people, but it involves linking chains of squares, stealing your opponent’s squares and surviving with the most amount of squares. That probably makes no sense!
Stephen has been working full time on the Wet Blanket things. He has the expansion set almost fully colored and will be finishing up the other things hopefully this week. Here’s a snippet of what the expansion set might entail:
Everyone loves astronauts. Unless they’re jerks. They mostly reside in space so it’s hard to tell sometimes.
The website is also being reworked this week and should look different sometime soon! We’ll have all our games up for sale and that should make them easier to find. Got any suggestions for our site? Let us know!