Cheese tofu toupees don’t actually exist in the real world. Some might even go so far as to say that Binary Cocoa doesn’t exist in the real world. Showing the deniers this website would only make them think that we got to you.
Joseph and I like to sing along to songs while we work. But we don’t only like to sing, we also like to change the lyrics to things about cheese or toupees because we’re awesome. The original title for this blog post was originally going to be Binary Cocoa Prepares For Release Within Days, but naturally we went with the parody.
Thanks to everyone that participated in the Bundle Stars Hidden Gems bundle! It was certainly a fantastic experience for us all and we’re very grateful for the opportunity. Let us know what you think of Collider! We hope to have over the network multiplayer in the near future. It’s much trickier than we had previously imagined so if you have any tips let us know!
Our super secret Egypt project is also under way! We’ve made some big advancements in the past week as well. We have a menu that’s almost fully functional and are working on integrating maps that I’ve been building with Tiled. Check back soon to see what we’ve been doing!
Say hi to Jerry in the banner up top on your way out!
Lately I’ve been “coding” with GameSalad and I’ve learned a couple things. One is that GameSalad can make some neat stuff pretty quickly and the other is that they have a couple bugs to work out in their software still. Not a bad program at all! Just a little buggy. I put together a short runner game about a dragon that chases a knight back to his castle. It is uploaded and you can play it here!
Here’s some screen shots of the game if you wish to see them:
Try the game out and let us know what you think! It’s not our best work but it was fun to build and it gave us a laugh or two.
We’ve been put in a bundle at Bundle Stars! We’d like to thank everyone at Bundle Stars for their hard work and generous offer. The other games in the bundle are pretty awesome too! You can check it out here. This is our first bundle that we’ve been in! It’s exciting and nerve racking at the same time due to it being a new experience. Let us know what you think of Collider! We’d love to hear your feedback!
At Binary Cocoa we usually work until midnight on some days. But for the special event that we have coming up in a couple days we pulled an all nighter to get some bugs out of the code for Collider. Funny things happen at 3 or 4am in the morning. You get delirious. Things that aren’t funny are hilarious all of the sudden. Ultimately you fix the broken things but you feel like death the next morning.
Collider’s new Serpentine mode is shaping up really nicely and over the network multiplayer is under way as well! Our good friend Josef Patroski has been lending a good hand in getting that part done. The rest of us are slaving away at other things as well. We hope to have some of these projects off the table soon so we can focus our efforts on our games.
Open broadcasts coming soon as well! We really need to get on the ball with that. Further OpenWest conference updated details will be in the pipe as well. Stick with us!
So much punny goodness/badness going on in the blog these days. Binary Cocoa has ben busy making jokes! We also had steak yesterday for dinner and it was delicious. When we are not making puns and awesome food we are making games!
We also hope to get back to a regular schedule of broadcasting our coding/art making sessions on youtube once we get a chance. We have a fancy upload speed which allows us to stream things pretty fancily but we haven’t been taking advantage of it lately. Hopefully we can get our marketing act together and reach out to more people soon!
The mobile app is winding down on its production and we’ll have more time for our main projects again. That will be super exciting. Coding in app purchases in GameSalad has certainly been a revelation. That’s one job we’ll probably be looking to outsource in the future for iOS devices. Android tends to be a little bit more friendly but we haven’t gotten to that process so if you have any tips or warning for us please let us know!
This is what happens when Braxton names the blog posts.
This week has been a busy one at Binary Cocoa. We’re getting closer to being done with a mobile game in GameSalad for a friend of ours. It should be done next week! We’re excited to see what people think about it when it comes out. More info on that to come soon!
Finishing up the mobile app will allow us to concentrate more on the card game, the Egypt game and several other projects that we have going on at the moment. We wish we didn’t have to sleep or eat so that we could continuously work on these things. Someday when technology is good enough we’ll just replace a lot of our bodies components so we can do just that.
We’re gearing up for the conference as well! Stephen is pondering shirt designs and Joseph is pondering his class. It’s an exciting and somewhat stressful season. Mostly exciting. Keep up with us to see how things go!