Introduction to Löve Binary Cocoa has been doing game development for a while, and quite often we are asked what engine we use and why we use it. August 9, 2014
Hexapod Defense Force Kills Cell Phones The headline is just a little misleading. What we’re trying to say is that Hexapod Defense Force is KILLER on android phones! That still doesn’t work. August 7, 2014
Throwing a Loop Into Game Music Imagine if Star Wars had opened up with a fanfare of kazoos and slide whistles instead of John William’s powerful and timeless masterpiece. Then try August 2, 2014
Catch the Coding Wave When we first came up with the concept for Viking Escape, we drew up a sketch that included a little boat, some rocks, and water. July 22, 2014