Hello Everyone! It has been quite some time since we have last posted anything, but we have lots of exciting game news to share! We are feverishly working on our latest game, Shadow Brume, and it is shaping up quite nicely. Shaun Williams has been working on the artwork and has gotten quite a few compliments on the way. Check out these photos to see what the fuss is a about!


We plan on launching the Kickstarter sometime this March if things go well. We still have quite a bit to do and we are busy. It feels nice!
In other news Stephen Gygi has been working on a print and play game called StarFlung. He has been working on it for about a month now and the beta is almost ready! Look out for that in a month or two. StarFlung is a cooperative worker placement game where your spaceship has crashed on a hostile planet and you must team up to get the ship working again. Each player sends out their astronauts to collect materials and bring them back to buy ship parts, but they only have a couple rounds to do so. Once the ship has been repaired then everyone can head to space where there is an event that will test the durability of the ship. If you bought the right ship parts then you will make it to the next planet! If not, then you’ll know what spaghettification means real soon.
Here are a couple of images from the game!


That’s it for now! Sign up for our newsletter if you’d like to get more Binary Cocoa news. Also, follow the Kickstarter campaign for Shadow Brume! Thank you again for sticking with us.



