Month: November 2016

End of November Update!

Hey everyone! We’ve been giving our site quite a bit of love lately! It’s almost where we want it and are pretty happy with it so far. There’s tons of games for sale if you want to check those out!

Sorry, I’m not sure if I should be hawking things here in the blog. Let me talk about the games!

Wet Blanket is coming out soon! It should be out sometime in December for all those that want to share the awkwardness with everyone they love or just tolerate. We’ve been revising and revising again because unlike digital games, you can’t update physical copies after release. So hopefully they are good to go upon release! We apologize in advance if there are any defects. We are only humans aspiring to be half-robot.

Collider is hopefully getting an update with the new Serpentine mode soon! It’s pretty much done, just needs a graphic and some more functionality. We have’t cracked network multiplayer but we hope that one day it will reveal itself! Soon!

Also, Braxton got a haircut. Good for him.

Keep your eyes peeled for more Binary Cocoa news next week!

Wet Blanket News!

Hey everyone! Wet Blanket is finished and should be ordered this week! The expansion deck is very close to being completed as well (it just needs some iconography work). We had a good time play testing it with some friends at the local library last Saturday which went very well. Much party destroying happened and we’re all better introverts for it.

We’ve got so many games in development right now it makes my head spin just thinking about it. Let me try to put in a plug for all of them:

Egypt: We’ve actually been waiting to develop more on this one since Wet Blanket has been a high priority. The menu looks dang good though!

Wet Blanket: This one is on fire and almost out the door! Expect it to be under the tree this December! Gah!

Super Secret Space Jets Game: It’s not actually called that, but we’ll go with that for now. It’s early in development but the space jets shoot and enemies die! It’s great! Here’s a screen cap:

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Boom! So many bullets and destruction. Cool!

Collider: Braxton has been working on a new game mode for this one. We’ve also put in much time contemplating how to do multiplayer over the network but it’s proven to be quite the task. Soon though!

Hexapod Defense Force: This game on currently on Steam Greenlight! Joseph has put in a good amount of time getting the game running again and that one is ready to go! We just need votes!

These games are our main focus at the moment, and hopefully we will have more good news to come in the new year. Things are looking good though! We’ll keep pushing ahead! As always, thanks for sticking with us.

Steam Greenlight and Indiegogo campaigns for Hexapod Defense Force are live!

It is true! We proudly present you the campaigns for Hexapod Defense Force, a game about punching aliens in the face with missiles! Check out the Steam Greenlight campaign here, and the Indiegogo campaign can be found here! Your contribution could help us stock the cheeto vending machine…if we had one!! Here’s the trailer for the game!

Hexapod Defense Force is the very first game we ever made! It has some flaws to it so we’re hoping that by campaigning it we can improve the graphics and gameplay, add a plethora of weapons, some new levels and possibly online multiplayer if we’re feeling crazy enough! We’re coming right off the heels of a successful Wet Blanket Kickstarter campaign so we confident that we can deliver this game in a timely fashion without any major holdups. The game is basically done! Just needs some more love. Thanks again for sticking with us!

Binary Cocoa Rides Into the Danger Zone

There have been lots of fun marketing meetings going on lately! We’ve never really marketed before so this is a scary and exciting time for us. Most of the talk is about Wet Blanket but there are rumors on the horizon of bigger things. Hopefully anyway!

Wet Blanket is progressing pretty much every day and we’ll be shipping out soon! Just need to fix up some things and that should be good to go. Everyone should be able to experience Wet Blanket and its accompanying expansion The Soggy Biscuit Expansion in December! Fun times! Take that parties! Ha!

Stephen has also been working on some art for a new game about jets flying in space and planets. It’s really coming together! Here’s a screenshot if you’d like to take a gander:

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Lots of lasers and explosions coming soon! Big things ahead here at Binary Cocoa! Stick with us and we won’t let you down!

Time To Rock!

Binary Cocoa is rockin’!!!

Actually I just play the guitar sometimes while I’m in between tasks. Binary Cocoa does have a lot going on though! Stephen has completed the expansion set to Wet Blanket! All he has to do now is make the backer cards for those that ordered them and whip up a couple shirt designs. Then that game can roll out!

In other news Joseph and Braxton are getting closer to having Serpentine done for Collider and players will have a new game mode to try! No network multiplayer yet but they are closing in on that as well. Collider is a tough game to implement multiplayer in so we’ll just have to see what happens with that.

Egypt is seemingly coming along as well! Little by little. There isn’t much development going on with it right now since everyone is so busy. Someday though! Have you noticed our fancy new site? There’s still some work to be done on it but it’s coming along. Thanks for being here!