Month: May 2015

OpenWest Day One Recapture

Day one at the OpenWest conference here in Orem, Utah has been a blast so far! We walked away from our booth with barely the power to stand after being swamped all day. We met a lot of awesome people and had a good crop of competitors sign up for the great BOCO showdown tomorrow! Here are some pictures of our booth from today:

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We certainly had a good deal of traffic and are expecting to see some more commotion throughout the next two days. We’ve been working like mad to spread the word about the release of our game BOCO, and getting our other game Collider greenlit on Steam Greenlight. We’ve seen some interest grow and are extremely happy with the results.

Forward ho to tomorrow!

Binary Cocoa Gets Real

The OpenWest conference is coming up in a week now! Everyone at the Binary Cocoa team is working like crazy over this next week to make sure we are fully prepared for the awesomeness. This year we have an event in mind that will hopefully generate some in interest in what we’ve been up to for a while now.

Our main attraction will be our game BOCO that we released last month. We’ll have the arcade cabinet there so that people can stop and play while they’re making the rounds. To make things more interesting we’ll be holding a tournament where the winner will receive the grand prize of a Pebble watch! We know you want the internet on you at all times, and what better way could there be to starting your journey to being an all powerful robot than adding more machinery to your person?

Let the technapocalypse begin!

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Come to our booth to get more information on how to get in the competition! Or just come to hang out with us and discuss game dev. It’s kind of our lives.