Binary Cocoa Blows Up a Trash Can

Things have been steadily taking off the past couple weeks at Binary Cocoa. We say that a lot but it really feels like we’re getting places lately. A prototype was completed for IT simulator, bugs were squashed in BOCO, and work commenced on a new game called Metanet Hunter: Battle. This is a game that […]

Binary Cocoa Makes Something Super

Last week I received a call from Joseph with a proposition to do art for a new game. The stipulation was that the project needed to be completed in three days. The idea seemed sort of impossible at first with just the two of us working on it, but our friend NightKawata came on board and […]