News

Openwest 2015 Recap

So the conference is officially over.  After months of preparation, planning, coding and other interesting or not so interesting tasks, everything came together for the

Collider Has Been Greenlit

Collider has been greenlit by Steam! The crew at Binary Cocoa has been celebrating by buying everyone on the team a new lamborghini. This will

OpenWest Day One Recapture

Day one at the OpenWest conference here in Orem, Utah has been a blast so far! We walked away from our booth with barely the

Binary Cocoa Gets Real

The OpenWest conference is coming up in a week now! Everyone at the Binary Cocoa team is working like crazy over this next week to

BOCO Release!

Binary Cocoa has released their new game BOCO for PC, tablets and android devices at bocogame.com! You can also download the game for your mobile

Binary Cocoa Blows Up a Trash Can

Things have been steadily taking off the past couple weeks at Binary Cocoa. We say that a lot but it really feels like we’re getting

Binary Cocoa Makes Something Super

Last week I received a call from Joseph with a proposition to do art for a new game. The stipulation was that the project needed

Gift Wrapping Blender Style

In this post I would like to show people how to wrap textures around objects in Blender. I feel like this is an interesting thing

Will It Blend?

This week I found a couple of hours to learn how to build landscapes within Blender. With a couple of strokes of the mouse I